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Konstantin Kornushin developed this new mellow logic puzzle game. There are 35 levels that get progressively more difficult.

You may not get the mechanism right away from reading the instructions, but test out the first level and you’ll see how easy it is to play.

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9 Responses to “Alien Police of the Chronic Fellow”

  1. suineg | Profile (beta)

    Great game, its hard and challeging, got stuck at level 26, after level 20 when the kuxkux clan appear things start getting harder and trickier jajaja, if only there were passwords for each level, I have to start all over again, the password for level would be a great improvement in the game, but really cool indeed.


  2. RK | Profile (beta)

    Hi Suineg-I emailed Konstantin about this, and he’s going to try to implement password access shortly. Good idea, thanks!


  3. suineg | Profile (beta)

    I get to level 29; still with the little mad sherlockhomes with axes jajajajaja, cool, hope that today I finish all levels, cool game, really hard for me from the 26 levels up jajaja


  4. RK | Profile (beta)

    ok, just uploaded the newer version of the game with password access for higher levels


  5. suineg | Profile (beta)

    finished up all the levels, I defeated the casper in purple background jajaja, 34 levels of fun, another cool thing that can be exploit in the game is that you can solved some levels( or all but I could not jaja) with less moves than the moves given so you could use a point mark and gives bonus points for the moves you have left, and maybe having also the minimun moves possible like a counter you finished the level with 2+ moves,meaning you could hve done it with 2 less moves, cool game indeed.


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  7. icomeinpeace | Profile (beta)

    nice logic game, lots of fun


  8. tiktrams | Profile (beta)

    If you double-click a field, then that field and the four neighbours will all be filled, no matter what was there before. Bug or feature? Is that supposed to be part of the solution of some levels?


  9. tiktrams | Profile (beta)

    Hmm, looks like there’s a little delay between clicking and the thingies disappearing. In that time delay, you can click again and still access the old state, or even finish, in the right circumstances. Look for example at level 23 with the moves (in chess notation)
    a4 a5 a6 b2 b3 b6 d3 d4 d5 f2 g1 g2 g3 f6 f5 which works (but shouldn’t?!)


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